Version 1.0 is here!


Adam Frank and Kathleen Light
Just finished the v1 build!

The Jam is all but over for us

Exhaustion has set in big time, and as much fun as we're having we have decided to cut a build at the state we are at and call it a jam!

This was our first game jam and we can't believe what came out of it. We really feel like Nothing Door is a cool game.

New Enemies, Levels

Big Sword, Big Potion, Big guys. Harder Puzzles and faster gameplay.

Settings

We included settings so you can lower or raise the volume of the sfx or music individually.

Timed play

We added a timer. See how fast you can beat the game!

At the end of the game there is a timesheet. Send yours to us!

What's Next for Nothing Door?

We're absolutely going to take this game further.

The feedback has been so positive and we think the next step is to completely flesh this game out into something big.

There were so many mechanics, enemies, and other ideas we wanted to implement but couldn't... so version two is going to have all kinds of stuff you haven't seen yet!

Thank you

To all of you who cheered us on this week. Our friends and family in person, on the phone and on social media. We love you all. To all of the other jammers on the 1-Bit game jam discord - You guys all rock. We can't wait to play your games!

If you want to contact us, please feel free to reach out on itch, or email me at webadamfrank@gmail.com, or find @spoilsportstudio on instagram and say hi to Kathleen!

Adam & Kathleen

Comments

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(+1)

Great job, folks. This is definitely one of my favorites in this jam. The game as-is is already a great piece of art. I'm very much looking forward to seeing what you'll do for version 2.